鉄拳8//オートスクリプト

鉄拳8体験をさらに深化

堅いガード、容赦ないパニッシュ、フレームに合わせた自動化。練習に追われず、勝ちたいプレイヤーのためのツールです。

最新ニュース

最新の情報と記事をチェック

  • TEKKENSCRIPT — v2.0.1.0 Update Notes

    TekkenScript **v2.0.1.0** is a stability and accuracy-focused update for both the engine and bundled Lua scripts. This release fixes long-standing timing and UI issues, expands real-time battle-state access for script authors, and refines defensive automation so Guard, Evasion, and Auto Tool each operate reliably within their own scope.

  • TEKKENSCRIPT — S2 Edition Release Notes

    TEKKENSCRIPT — S2 Edition Release Notes is the official release document for the TekkenScript S2 update. It summarizes key changes and usage notes, including required launcher (injector) updates, S2-exclusive features, engine and scripting improvements, stability fixes, and the developer-script licensing workflow. This is the initial public release; some scripts are still being refined and will continue to be improved in upcoming updates.

  • TekkenScript v1.2.0.6 – Update Announcement

    TekkenScript v1.2.0.6 is a routine synchronization update that ensures full compatibility with the latest Tekken version 3.00.01. This release aligns with the official update schedule and includes stability adjustments for smooth performance. As always, the update is fully automatic. Meanwhile, development of the upcoming S2 version is still in progress, bringing further improvements and new features.

  • TekkenScript v1.2.0.5 S1 – Update Announcement

    TekkenScript v1.2.0.5 S1 introduces an upgraded Guard Script 2.0 with randomized defensive delay to create more human-like reactions, along with fixes to Jin’s frame punish logic for improved accuracy. This update focuses on refining defensive systems and overall stability, while the upcoming S2 version will further reorganize scripts and add more advanced features. As always, the update is fully automatic.

機能

Tekken Auto Script の主な機能

オートガード

ガード行動を自動化し、防御を強化。攻め込まれても安定して凌ぎます。

オートパニッシュ

相手のミスを自動でパニッシュし、反撃のチャンスを逃しません。

オート投げ抜け

投げやスローを自動で抜け、接近戦で主導権を渡しません。

オートコンボ

複雑なコンボを正確かつ高速に実行し、火力と全体性能を底上げします。

カスタムスクリプト

全キャラ対応でプレイスタイルに合わせたスクリプトを構築できます。

Lua エンジン

C++17 と Lua エンジンにより、必要に応じたスクリプトを自由に記述できます。

アップデート

最新機能と改善をいち早く

Version 2.0.1.1 - 2026-07-06 01:52:58

TekkenScript **v2.0.1.0** is a stability and accuracy-focused update for both the engine and bundled Lua scripts. This release fixes long-standing timing and UI issues, expands real-time battle-state access for script authors, and refines defensive automation so Guard, Evasion, and Auto Tool each operate reliably within their own scope.

Version 2.0.0.4 - 2026-07-01 20:16:51

TEKKENSCRIPT — S2 Edition Release Notes is the official release document for the TekkenScript S2 update. It summarizes key changes and usage notes, including required launcher (injector) updates, S2-exclusive features, engine and scripting improvements, stability fixes, and the developer-script licensing workflow. This is the initial public release; some scripts are still being refined and will continue to be improved in upcoming updates.

Version 1.2.0.8.1 - 2026-05-28 13:54:25

TekkenScript v1.2.0.8 has been updated and is now synchronized with TEKKEN Version 3.01.01, maintaining stable compatibility with the current game version. Existing scripts will continue to run normally.

This update adds new network-related helper functions, including getNetworkRTT(), getDelayFrames(), and getRollbackFrames(), improving defensive logic and timing adjustment under online latency and rollback conditions.

Important Update:

A new character script, Tekken Kunimitsu, has been added. This includes new automatic combo support, as well as new manual 62-hit and 56-hit combos. This is an automatic update, so users do not need to download or reinstall TekkenScript. Keeping TekkenScript updated is enough for the new content to take effect.