تيكن 8//سكربت تلقائي
ارتقِ بتجربتك في Tekken 8
دفاع حازم، عقوبات دقيقة، وأتمتة محكمة الإطارات—للاعبين الذين يريدون الأفضل دون مضاعفة ساعات التدريب المملة.
آخر الأخبار
تابع أحدث المقالات والمستجدات
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TekkenScript v1.2.0.6 – Update Announcement
TekkenScript v1.2.0.6 is a routine synchronization update that ensures full compatibility with the latest Tekken version 3.00.01. This release aligns with the official update schedule and includes stability adjustments for smooth performance. As always, the update is fully automatic. Meanwhile, development of the upcoming S2 version is still in progress, bringing further improvements and new features.
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TekkenScript v1.2.0.5 S1 – Update Announcement
TekkenScript v1.2.0.5 S1 introduces an upgraded Guard Script 2.0 with randomized defensive delay to create more human-like reactions, along with fixes to Jin’s frame punish logic for improved accuracy. This update focuses on refining defensive systems and overall stability, while the upcoming S2 version will further reorganize scripts and add more advanced features. As always, the update is fully automatic.
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TEKKENSCRIPT — Update Notes – Feature Enhancements & Residual Bug Fixes (v2.1.5)
This update focuses on feature enhancements and secondary fixes for residual bugs, including a second-pass optimization of hit/block handling that fully restores original game mechanics – Guard 2.0 now auto-blocks during opponent attacks while allowing manual punish input to avoid replay detection, two new LUA functions (getLocalFramesUntilActable and getOpponentFramesUntilActable) for precise frame-data logic, fixed opponent character name display bugs, corrected Bob script frame data (no longer attempting 16f punish on -15f), resolved network fetch/request issues, and includes the latest code merge.
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TekkenScript — Important Notice for Existing Users & Customers
TekkenScript — Important Notice for Existing Users & Customers
الميزات
اكتشف قدرات Tekken Auto Script المتقدمة
حراسة تلقائية
ينفذ المنع تلقائيًا لتعزيز دفاعك والبقاء محميًا تحت الضغط.
عقوبة تلقائية
يعاقب أخطاء الخصم تلقائيًا لاستغلال كل فرصة للرد.
كسر إمساك تلقائي
يكسر الإمساك والرمي تلقائيًا لمنع الخصم من السيطرة في القتال القريب.
كومبو تلقائي
ينفذ سلاسل معقدة بدقة وسرعة لأقصى ضرر وأداء أفضل.
سكربتات قابلة للتخصيص
خصص السكربتات لأي مقاتل في Tekken 8 ليناسب أسلوب لعبك.
محرك Lua
مبني على C++17 مع محرك Lua لكتابة أي سكربت يناسب احتياجاتك.
تحديثات البرنامج
كن على اطلاع بآخر الميزات والتحسينات
Version 2.1.5.0 - 2026-08-31 03:45:39
Brief Summary (v2.1.5):
- Second-pass optimization of hit/block handling – fully restores original game mechanics for better compatibility
- Guard 2.0: auto-block during opponent attacks; manual punish input recommended to avoid replay detection
- Two new LUA functions:
getLocalFramesUntilActable()andgetOpponentFramesUntilActable()for precise frame-data logic - Fixed opponent character name display bugs
- Fixed Bob script – now uses correct frame data for punish (no longer attempts 16f punish on -15f)
- Fixed network fetch/request issues
- Latest code merge included
Game Version: TEKKEN 8 Ver. 3.02.01 (Aug 20, 2026)
Version 2.1.4.1 - 2026-08-28 11:57:59
This update is primarily a bug-fix and stability-focused hotfix, addressing a series of residual issues and side effects introduced in the previous version. Core functionalities have been restored to proper working order.
Brief Summary (v2.1.4):
- Bug-fix hotfix addressing side effects from previous update
- Fixed S2 "Unlock All Skins" feature
- Corrected Frame Advantage detection for proper Counter Hit confirmation
- Fixed code anomalies + added new Punish Standard Combo script for Bob
- Game Version: TEKKEN 8 Ver. 3.02.01 (Aug 20, 2026)
- Sales Restriction: Not available in Mainland China
Version 2.1.3 - 2026-08-26 08:56:33
- Full roster auto-counter optimization completed (all basic scripts corrected)
- Defense script distance detection fixed – no more unblockable issues caused by over-range
- JUN: New automated combo system + 3 fixed combo strings added